Now you should see lot of parameters loaded into program. Extract param.sfo from /sce_sys/ folder Right click on VPK file and select open using. Template VPK file - Your choice, best if file have included all icons, backgrouds, etc. SFO Editor - (HxD also can do simplest job for you) Is not tutorial, is just tip for modders. You are dev so you need to know that basic, you are not a dev? Modding should be enough for you. First I wanted to write tutorial how to make vpk using vita-pack-vpk.exe, but then i realized there is no reason to do that. No need to do anything more like cma transfer or rebuilding database. Also important feature is that vpk install is calling same function as pkg at the end of process, so when is installed app will be added to live area like psn game or app. Inferior is that you can't force different locations than ux0:/app/ folder (for now, but is just case of homebrew installer developer to implement this). Superior to pkg file is that you can install it using public available homebrew on retail console. Is using param.sfo to obtain install location for extracted files. Is 'Vita PacKage' that can be used on henkaku exploit. If you know what is henkaku, then you know what is a vpk file, for end-user is kind of windows.